Black Flag Playtest Feedback 1
1. Lineage / Heritage The distinction between lineage and heritage does a pretty good job of kicking away the “culture is biological” thing that’s pervaded fantasy gaming since early days, but the heritages quietly (and likely not intentionally) reiterate the concept of “most cultures are mono-racial”. Setting up your wood elves and your high elves is dead easy and built right in; the wood elves have a Grove Heritage and the high elves have a Cloud Heritage. No sweat. But something like "If you're from the forested kingdom of Velmet (which is, by the way, 40% Elf, 25% Gnome, and 35% everyone else) you likely have a Grove Heritage" isn't a first-glance option, and should be; lots and lots of settings are built that way around. Beefing up heritages a bit so they stand firmly as ur-cultures to be dropped in that way, and detaching them into a distinct subsection from lineages could get you both. You'd still want pointers in the lineages naming the common heritag